A set of short, easily digested learnings from the world of Interaction Design, inspired by "101 Things I Learned in Architecture School", by Matthew Frederick
Tuesday, August 25, 2009
Fluffy clouds are your friends
In early iterations of the design, it is better to get a breadth-pass than to get bogged down in the depth of one particular detail. Use fluffy clouds - unashamedly - to communicate that you simply don't know what will appear in that part of the design yet. Better this approach than detailing an ill-thought out guess which might cause the kernel of a good idea to be tossed into the chaff-pile by a stakeholder with a critical eye for detail.