Tuesday, September 1, 2009

Play to your strengths and team up with complementary players


Designers come in many shades but it is pretty (in fact extremely) rare that they cover all 3 pillars required by most large projects:
- Behavioral
- Visual, and
- Technical
Understand which point(s) you are able to cover best and team up with talented people who shine in the other points.  Knowing where your abilities end and another's begin allows you to relinquish responsibility for things that you may not have had ultimate control over anyway.

4 comments:

MÃ¥rten Angner said...

Brilliant way of putting it!

Anonymous said...

you mean complementary

Matt Morphett said...

>>you mean complementary

Right you are Anon...

Then again, complimentary players sure are a pleasure to work with too!

Matt.

Lewis Dexter Litanzios said...

*****

Post a Comment