On any interface with more than a few controls there is normally a hierarchy at work. The state of one control affects the state, behaviour, or even visibility of one or more other elements. This is the Interaction Hierarchy, or Hierarchy of Control.
Appropriate grouping and visuals signal this relationship – allowing people to predict behaviour, and to process the interface in “chunks”, rather than all at once.










Visual designers tell us to use as few colours as possible (especially if we are novice designers). That may mean we apply the same colour to two (or more) items on a screen. Be careful, though, that the similar colour (or other treatment) does not imply a relationship you do not intend.
